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Demacia Slayers
Quick 8
Demacia has undergone a lot of changes in Set 9.5, the most important one is that if a unit receives a không tính phí Radiant Item from the trait, then this item will be specificially tailored vĩ đại that unit. Before the items would reset every round and select one item from a fitting selection, but this is not the case anymore. For Example Fiora will currently always receive a Radiant Sterak and if you give Mordekaiser a Demacia Emblem he will receive a Radiant Nashor's Tooth.
While you can fit 7 Demacia without an Emblem, it is much easier vĩ đại only commit on vertical Demacia if you find the Emblem early. This way you can aim for 7 Demacia with 4 Slayer in late game and have Mordekaiser with powerful items as a tanky AP Carry vĩ đại tư vấn your Fiora. If you can't find the Emblem and want vĩ đại play Fiora/Morde you can cut down vĩ đại 3 Demacia and fill up your board with more Slayers instead.
You can open with Demacia/Slayer but it's not required. Your overall goal is vĩ đại rush for Level 7 in Stage 4-1 and roll down vĩ đại stabilize. From here you can either stay Level 7 and finish Quinn*3 or push for Level 8 vĩ đại include 4 Slayer and look for Aatrox.
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S
6+ Sorcerers
Quick 8
Sorcerers are currently in a much better shape than thở most people would expect. Since a lot of players are contesting Bilgewater, they are running a lot of squishy units that are easily taken care of of by Ahri. However their damage is still high, so sánh you are in a race against time trying vĩ đại survive long enough for Ahri vĩ đại get her third cast out ASAP and then clean up the remaining units.
Usually you want vĩ đại open with a Void or 4 Sorc mix. Try vĩ đại get +1 vĩ đại Sorcerer from Augments so sánh you can lập cập 6 Sorcerer in Stage 3-2 vĩ đại stabilize your mid game. The tricky part about this comp is surviving until you find Ahri, so sánh you need vĩ đại minimize spending your gold so sánh you can rush for Level 8 in Stage 4-2 or 4-5. Augments lượt thích Level Up! or Hedgefund can help you reach Ahri faster.
You have a lot of great Sorcerer Emblem users. Miss Fortune, Jarvan and Shen are all good choices. You can also lập cập this setup with Silco carrying all of your items, but he is a bit slow and your frontline is very spread vĩ đại minimize MIss Fortune damage, making him less efficient. Regardless of the setup that you are running, DO NOT NEGLECT your frontline items. Your comp needs vĩ đại buy time for Ahri, if they fall apart right away your fights will be very difficult.
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A
Jinx Reroll
Reroll
Jinx is currently the best performing Gunner, since Aphelios has been struggling a bit. Her setup is very simple: You push for Level 6 in Stage 3-2 and roll for 4 Juggernauts and 2 Gunners and make sure that Jinx is a least 2 Star. Recover your economy back vĩ đại 50 gold and slow roll your interest for Jinx. You can also pick up Graves*3, Warwick*3, Sett*3 or Nautilus*3 on the way.
Depending on game state you have vĩ đại all in between Stage 4-2 and 4-5 for Jinx*3 and other units you were aiming for. Once you are stabilized you can push for Level 8 and add 4 Gunner for an additional power spike.
In late game you can add Aatrox and Gangplank vĩ đại cap out your board or lập cập Aphelios as a secondary carry. If you find a Gunner Emblem you can give it vĩ đại Darius in mid game and give it vĩ đại Aatrox if you find him.
It's not necessary vĩ đại lập cập 4 Zaun and overcharge your Chem Mods in this setup. Jinx makes pretty good use out of most Chem Mods you receive early and you'd rather lập cập a strong Frontline over weak Zaun units.
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A
Juggernaut Strategists
Quick 8
Azir remains a powerful carry in Set 9.5, but the setup around him has slightly changed. You are now running Silco instead of Lux in combination with a Juggernaut frontline that is being kept alive with the help of Silco. Nasus remains one of the best tanks and can hold the line while Azir and Silco take apart the enemy team.
The core concept of this comp is vĩ đại rush for Level 7 in either Stage 3-5 or 4-1 and roll for your core setup. Once you are stabilized you can push for Level 8 and add more Strategist and look for Aatrox vĩ đại help cap out your board.
This comp is surprisingly flexible you can change up your carries depending on your game. Instead of Zaun you can also lập cập Fiora with BT/Titan and Sona or Quinn vĩ đại get a không tính phí radiant Item for Fiora. Another alternative is vĩ đại roll for Miss Fortune*3 with Level 7 and give her Blue/JG/Rabadon in combination with 3 Bilgewater.
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A
Rogue Reroll
Reroll
With Set 9.5 Rogues received some very significant buffs! First up Viego and Zed are gone and replaced for Graves and Qiyana, who are very powerful in their current state and worth rolling for. 4 Rogue as a trait has also undergone some changes and now your Rogue units will khuyến mãi additional magic damage based on their damage dealt. This makes it more difficult for your opponents vĩ đại itemize against your damage.
The core concept of Rogues is vĩ đại push for Level 6 in Stage 3-2 and roll for Graves, Ekko and Qiyana. You can also roll for Illaoi, Jinx, Katarina or Neeko depending on your game, but they are not required. You want AD items on Graves (if 3 Star) and/or Qiyana and your AP items on Ekko.
You can lập cập Ixtal in early mid game, but this does not mean you are required vĩ đại lập cập Ixtal until the over. Unless you have Ice as your Element, it's often better vĩ đại remove Milio and Neeko for more powerful units or traits in late game. Good additions are 4 Zaun vĩ đại receive an Overcharged Chem Mod for Ekko, Mordekaiser + Sion for Noxus/Slayer or Jayce + Gangplank vĩ đại lập cập 4 Gunner vĩ đại tư vấn your Graves.
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A
Kayle Reroll managed vĩ đại survive the Mid Set update! Even though Yordle and Poppy*4 are gone, the comp is still going strong. Poppy receives a lot of compensation buffs and has the added bonus of always receiving a Radiant Stoneplate from Demacia, which is one of the best items you can receive in early mid game. Poppy*3 with items in early game is unkillable for most comps, allowing you vĩ đại easily win streak once you have your power spikes.
Kayle always receives a Radiant Giant Slayer, which makes her a great tank buster and allows her vĩ đại stay relevant throughout the game. The core concept of this comp is vĩ đại hit an early Kayle*3 and Poppy*3 either by rolling in Stage 3-1 or slowrolling in Stage 3. Once you have them you can push towards Level 7 vĩ đại add 7 Demacia for a power spike. Initially you can add units lượt thích Shen with Level 8, but you have lots of other options in late game.
If you don't have a Demacia Emblem you can cut down vĩ đại 5 Demacia in late game vĩ đại add units lượt thích Aatrox, Mordekaiser, K'Sante or Warwick vĩ đại help you win the lobby, since Kayle will eventually fall off. This comp is great with Demacia Emblems on Mordekaiser/Aatrox or Slayer Emblem on Fiora.
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B
Double Trouble Taliyah
Reroll
Taliyah had it a bit rough in Set 9.0 after receiving severe nerfs vĩ đại her starting mana and damage. With Set 9.5 she has now đôi mươi starting mana and also three new units that will make her proc her passive: Qiyana, Nautilus and Ixtal Ryze.
This comp is still VERY Augment reliant, so sánh if you want vĩ đại find success I suggest you only play this if you have Double Trouble as your starting Augment. This allows you vĩ đại lập cập multiple Taliyah, Sett and Nautilus vĩ đại maximize your knock-ups and getting great use out of the Augment.
The core concept is vĩ đại push for Level 6 in Stage 3-2 and roll for upgrades and an additional copy vĩ đại keep Double Trouble activated. Afterwards you recover your economy and go for another roll down between Stage 4-2 and Stage 4-5 vĩ đại find your 3 Stars vĩ đại stabilize. This comp does not require 4 Multicaster, the concept is vĩ đại lập cập units that will make Taliyah proc her passive, adding units lượt thích Twisted Fate or Vel'Koz will only make you weaker.
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